-- This script tests to see if the player has the mission
-- to hitman.  If he has this mission, and kills the marked man
-- it is marked as a success.


-- Definitions --
NOTASSIGNED = -1;
INPROGRESS  = 0;
COMPLETED   = 1; 
FAILED      = 2;


-- bind the player
player.Init();

-- test if the player has this mission --
if ( player.HasMission("data/scripts/hitman_mission/hitman") )
then
	player.SetMissionStatus( "data/scripts/hitman_mission/hitman", COMPLETED );
	console.Exec("echo Mission update!" );
end